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1. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
3.8 Haswell CPU, GTX 760, 16 gb 1866 ram: Anyone else getting serious stutter, pause and FPS drops when interacted with UI, changing session, or pretty much doing anything? Seems really bad right after last patch, I hope it's not just me.
- by Master Justasii - at 2013.09.06 03:30:00
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2. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Still getting this: '(notify) You have lost your-átarget-álock on [insert NCP here]. All modules being used on their vessel will be deactivated.' when destroying ships. Also the tracking camera is resetting on session change.
- by Master Justasii - at 2013.09.06 01:25:00
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3. Announcement:EVE Online: Odyssey 1.1 Feedback - in EVE Information Portal [original thread]
Two ships: Vaga, Sleip, not useless, but certainly less useful now. BTW CCP, ship balancing doesn't mean make all the ships the same. -1 to patch 1.1
- by Master Justasii - at 2013.09.03 17:11:00
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4. Announcement:EVE Online: Odyssey 1.1 Issues - in EVE Information Portal [original thread]
Launcher still terrible, you will not get logs, find the problem yourself, unless you want to pay $200 consulting fee. Give the patch for manual update plz now thanks. Proof launcher is still terrible, shelf it until fixed, k thanks.
- by Master Justasii - at 2013.09.03 16:35:00
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5. A Real Criticism of CCP - in EVE General Discussion [original thread]
Summary: "I mine in Hi-sec and get ganked. I cannot respond IN TIME to successfully retaliate." The answer and solution are simple and straightforward and require no changes to game mechanics: Answer to why you cannot retaliate: You are by ...
- by Master Justasii - at 2013.09.02 02:42:00
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6. Tracking Camera continues to reset. - in Issues, Workarounds & Localization [original thread]
Greetings, Yes, I have read all the locked threads blah blah blah, I couldn't find an active one. It seems my tracking camera continues to reset, without pressing 'c' and after manually turning it off. It seems to happen when I change ships. Ano...
- by Master Justasii - at 2013.09.01 23:31:00
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7. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: making AAR's have the same ridiculous reload time as ASB's You are one sad, bitter little munchkin. If you were here, I could water my garden with your tears.
- by Master Justasii - at 2013.08.29 04:40:00
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8. Sticky:Dev Blog: Client modification, the EULA and you - in EVE Information Portal [original thread]
It would be very helpful and necessary to know if hardware enabled HID macros will be allowed or not. I consider these types of macros to fall short of an automated bot in every way. Also, for all practical purposes, HID macros can only accomplish...
- by Master Justasii - at 2013.08.29 04:29:00
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9. AFK Cloaking Collection Thread - in Player Features and Ideas Discussion [original thread]
The problem and solution are so obvious that I can't even believe I haven't seen it after reading a good 40% of the threads. Is this really the best I can expect? I would hope that some more creative people will be joining EVE soon, because the la...
- by Master Justasii - at 2013.08.28 21:44:00
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10. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Gravity.
- by Master Justasii - at 2013.08.28 04:18:00
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11. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Make it necessary to manually pilot out of stations.
- by Master Justasii - at 2013.08.28 04:17:00
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12. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Have a universe wide drone infestation, and have the drones tend to group around jump gates and turn hostile to all ships.
- by Master Justasii - at 2013.08.28 04:16:00
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13. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Add discoverable/usable clones with various amounts of unused SP's in exploration.
- by Master Justasii - at 2013.08.28 04:14:00
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14. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Add mass/momentum to appropriate weapons so they move your ship when fired.
- by Master Justasii - at 2013.08.28 04:13:00
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15. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Allow tractor beams to be able to tow asteroids as weapons.
- by Master Justasii - at 2013.08.28 04:12:00
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16. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Allow ships to be Transformers
- by Master Justasii - at 2013.08.28 04:11:00
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17. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Require mission NPC ships to be repopulated by users.
- by Master Justasii - at 2013.08.28 04:10:00
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18. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Allow COV-OPS ships to hack into POS force fields.
- by Master Justasii - at 2013.08.28 04:09:00
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19. Sticky:The new launcher and the web server issues on the 21st of May: FAQ and up... - in EVE General Discussion [original thread]
Alrighty then time to jump in: Caveats: 1) The Launcher only had a few burps when I first installed it, and has worked fine since then. 2) I am only playing one account. 3) I don't know anything really significant about coding and programming ...
- by Master Justasii - at 2013.08.28 03:37:00
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20. Launcher not working? - LOOK HERE - in EVE General Discussion [original thread]
I actually never had any problems with the launcher except when I first installed. I didn't do any fixes manually, so I guess it magic'ed itself into working. Feel for those having problems. That being said, I use a quick launch shortcut pointed t...
- by Master Justasii - at 2013.08.28 02:54:00
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